0 like 0 dislike
4.8k views
直線方程式的通式為 ax+by+c=0 ,請設計一程式,由使用者輸入平面上兩點,程式會計算出直線方程式後輸出a, b, c。

輸入說明:輸入會包含四個浮點數,倆倆之間會用一個空白隔開,四個浮點數依序代表第一個點的x座標、第一個點的y座標、地按個點的x座標、第二個點的y座標。

輸出說明:請依序輸出 a, b, c 三個常數,每個數都需輸出到小數點後六位。請確保a, b, c 間的最大公因數為1。

輸入範例:

1.0 1.0 1.0 2.0

輸出範例:

1.000000 0.000000 -1.000000
[Exercise] Coding (C) - asked in 2016-1 程式設計(一)AC by (18k points)
ID: 18070 - Available when: Unlimited - Due to: Unlimited

reshown by | 4.8k views

49 Answers

0 like 0 dislike
Hidden content!
* *** ** ** *


* * * *** ******* *


* ****** ** ***


* *** ** ** * ** **




( * *
*
* *** * *
*** * * * * ** * * * * *** **
= d - *
** = c -
= f * b - a * e ;
= 0 - *
** * *
*
* ** *** * *** **** = * - * *
*


* * *** * *** **** *
* * * *
answered by (-276 points)
0 like 0 dislike
Hidden content!
* ** **** * *


* * *
***** ** * ** ******* * **** ** * *** ** t = 0, a, b, c, a1 , * *


** * *** ** * ** ***** *** ** %f %f *** ** ** * * * *** ** *** ***




* * ***** * * *** ** * * = * - * / * * y2 - x2 * *
*** * ******* * * **** ** * = * - / * * - * ***
******* * ** * * * *** = - ** * - * * ***


* ** *** *** ** *** * ** ** * * * * * * **


* * **

}
answered by (-105 points)
0 like 0 dislike
Hidden content!
****** * *





int main(void)

{
* * * **** ** * ***
** * * ** *** %f %f *** ******** ** *** ******** * ** ***
* * *** * * - x2 == ** * **** * != 0)
* **** * *
****** ** ** ** * ** = x1;
** ****** *** * * * * = 0;
** ****** * *** ** * = -x1;
* *** * ** * ***** **** * * ***** * %f * ******* * *
* * * **** *
**** * *** if(x1 - x2 != ** ***** * * != 0)
* ** * *
** *** * ** * ** = (y1 - y2)/(x1 - x2);
***** * **** * = y1 - (a * x1);
* ***** * ** * = -((a * x1) + c) / y1;
* * * * **** * **** ** %f * * **** ***
* *** *
* if(x1 - x2 != ** *** * == 0)
**** *
* ** * ** *** * ** = x2;
* * ** * ***** **** ** = 0;
* *** * * *** * ** * = -x2;
** * * *** * ** **** ** ** ** %f ** *** * **
** ***
** * *** if(x1 - x2 == ** ** ** ** * == 0)
*** *
* * * * ****** ** ** * = 1;
* ****** * **** * **** = 0;
* *** * * * **** * ** ** * = 0;
* * ** * * ** * * * * * * %f *** **

 }
*** 0;

}
answered by (-100 points)
0 like 0 dislike
Hidden content!
* * ** *****


* ** **** * **** **


* *** ***** * * **


*** * **** * **




* * ( *

* **
* ** * ** * * * ** *** ** * *** * ***** * ***** ****
* = d - **
= c - *
* = f * b - a * e ;
** = 0 - *
**** *

* * *** ** * ** * * = - * * *
*


** ** *** * *** *** *
* **
**
answered by (-276 points)
0 like 0 dislike
Hidden content!
***** *** * ***


** *
* ** ** *** ** * ** ** * ** ** * ** t = 0, a, b, c, a1 , *


**** ** * * ** * * * ** * ***** %f %f ****** * ** * * * ** *** ** ********




******* * * ** * * * *** = * - / *** * y2 - x2 * ***
* *** *** *** ****** * = * - / * y2 - * * *
*** * * ***** ** * ***** * = - * * * * - ** * *
** ** * ** * * ** = a * - *
* ** *** ** *** * * = b * - *
**** ** * **** ** ** * *** ** **** ** * * * *


** 0;

}
answered by (-105 points)
0 like 0 dislike
Hidden content!
* * * ***


* **
** * * ** * * * ** ** * ** * t = 0, a, b, c, a1 , *


*** ** *** * * * * %f %f * ** * * * ** * * * * ** ** * *****




*** * * ** ** *** * *** = * - / ** * y2 - x2 *
* * * * ** * ***** = - / ** * y2 - ** * **
** * ** * * * = - * * * - * **
** ***** *** **** = a / - *
* * **** ** * * *** ***** * = b / - *
* ** * ** *** * **** * ***** * * ** *** * * * *


**** 0;

}
answered by (-105 points)
0 like 0 dislike
Hidden content!
** **** * * ** * *


* * **
* * ** ** * * **** * ** *** * *** ** t = 0, a, b, c, a1 , **


*** * ** ***** ** * ** ******* %f %f * ** * * **** ** * * * ** * * * *** *




* * * **** * ******* = - * / * y2 - x2 * **
* * ** ** * * * ** = - * / * y2 - * *
* ** * * **** ** * * * = - * ** - * *
** ** ** ** *** * * * * = a / -
* ** * ** *** ***** * *** * = b / - *
****** *** * ** *** * **** ** * ****** * * **


***** 0;

}
answered by (-105 points)
0 like 0 dislike
Hidden content!
******** ** ** ** * ***





int * ***

{
** * * * *
* * **** *** **** %f %f * * ** ** ** * ********* * ** *
* * - x2 == 0,y1 != 0)
* ** ** * *
* * *** *** * * *** * * = x1;
* *** ** * * * **** * * = 0;
*** * * **** * * * * = -x1;
** * ** * * *** *** * ** * %f * ** *
** ** *
* * ** if(x1 - x2 != 0,y1 != 0)
*** ****
** * * * *** ** = (y1 - y2)/(x1 - x2);
** * * **** *** * = y1 - (a * x1);
* ** ********** = -((a * x1) + c) / y1;
***** *** ** ** * * *** %f ** * * * **
** *
*** * * if(y1 == 0)
* * **
** ** * * ** **** * *** * = x2;
******* ** **** * ** * = 0;
* *** * ** * ** * = -x2;
** * *** * * ****** **** ** ** %f ** * * *
* ** **
*** * * ** 0;

}
answered by (-100 points)
0 like 0 dislike
Hidden content!
** * * * * ***


* ** ** ***** *


** ***** ** *


* **** *** * *




* ( * *
**
** ** * * **
* * ** * ** * ** *** *** * * * * * * *
= d -
* = c -
* = f * b - a * e ;
= 0 - *
** ****
*
** * * * * * * ** = * - *** * * *



***** * ** ***
*** * *
*
answered by (-276 points)
0 like 0 dislike
Hidden content!
#include<stdio.h>

#include<stdlib.h>

#include<ctype.h>

#include<math.h>



int main()

{
** * * * * ** ** * ** * x1,x2,y1,y2,m,a,b,c,c0;
* *** * * ******* * * ** * ** * ****** *** *
**** ** * * ** *** * * *** ** * * **** ** * *****
* * ** * * **** * * ** * * ***** ***
* ** * ******* ** ** * * ** *** *** ** ** *

    m = (y1-y2)/(x1-x2);
* ** * * * * *** ** * *****
***** ** ** * * * ** **
*** * **** * ** **** * *
** ** ** ** * * *** ** *
** *** **** * * * ** * **** * *** * **
**** * ***** * **** *** **** ****** *** * ******* ****** ** * %f %f",m,-1.000000,c0);
* * ** ** *** * * * *** if((y1-y2)%(x1-x2)!=0.000000)
** *** ***** *** ** * * * **** * * ** * *** ** **** *
*** * ** ** * ** ** ** ** **** * *** ** **
* ** **** ** * * ** ** * ** * * * *** * * ** *** **** * * * * ** * * *****
***** *** * * *** ***** ** ****** **** * * ** * * * ********** *** * ** ** ****
* *** ** ** *** * *** * ** * ******* * * *** *** **** ** ** * *** *** ** * ** * ** ** * ** *
*** * * * * ****** * **** ** * ** * *****


**** * * * * * * * * * ** *** ** *


* ** * * * * * *** * ** ** %f %f",m*i,-1*i,i*c0);

return 0;

}
answered by (-102 points)
Welcome to Peer-Interaction Programming Learning System (PIPLS) LTLab, National DongHwa University
English 中文 Tiếng Việt
IP:172.70.86.18
©2016-2025

Related questions

0 like 0 dislike
16 answers
[Exercise] Coding (C) - asked Dec 1, 2016 in 2016-1 程式設計(一)AC by Shun-Po (18k points)
ID: 18075 - Available when: 2016-12-01 18:30:00 - Due to: 2016-12-01 21:00:00
| 2.5k views
0 like 0 dislike
86 answers
[Exercise] Coding (C) - asked Dec 1, 2016 in 2016-1 程式設計(一)AC by Shun-Po (18k points)
ID: 18071 - Available when: 2016-12-01 18:30:00 - Due to: 2016-12-01 21:00:00
| 8.1k views
0 like 0 dislike
62 answers
[Exercise] Coding (C) - asked Dec 1, 2016 in 2016-1 程式設計(一)AC by Shun-Po (18k points)
ID: 18067 - Available when: 2016-12-01 18:30:00 - Due to: 2016-12-01 21:00:00
| 6.4k views
0 like 0 dislike
21 answers
[Exercise] Coding (C) - asked Dec 1, 2016 in 2016-1 程式設計(一)AC by Shun-Po (18k points)
ID: 18066 - Available when: 2016-12-01 18:30:00 - Due to: 2016-12-01 21:00:00
| 2.8k views
0 like 0 dislike
0 answers
[Resource] asked Dec 1, 2016 in 2016-1 程式設計(一)AC by Shun-Po (18k points)
ID: 18085 - Available when: Unlimited - Due to: Unlimited
| 10 views
12,783 questions
183,442 answers
172,219 comments
4,824 users