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Suppose we have the following two points in a 3D space:

The distance between point1 and point2 is:

Please create ThreeD class inherited from Point class which is used in previous exercise and then use ThreeD class to calculate the distance between two 3D points.

Hint:

  • Add two more public functions to Point class to get the value of X and Y
  • ThreeD initialize: 
  • class ThreeD:public Point
  • The following constructor of ThreeD class reuses the constructor of the Point class and the only way values can be passed to the Point constructor is via the use of a member initialization list.
  • ThreeD(double i, double j, double k):Point(i,j){z = k;}

     

Example input:

1 1 1
2 3 4

Example output:

Distance is: 3.74166
[Exercise] Coding (C) - asked in C++
ID: 24589 - Available when: Unlimited - Due to: Unlimited

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#include <iostream>

#include<math.h>

using namespace std;



class ThreeD
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double ThreeD::getx()

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double ThreeD::getz()

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* * *********** * * ** 0;

}
answered by (0 points)
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using * * std;



class Point{
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};


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}


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{
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*** *** *** ** * * = zpos;

}


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{
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}


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{
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**** **** ** **** 0;

}
answered by (5.2k points)
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This is not correct answer. We require ThreeD class is inherited from Point class which is used in previous exercise
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Hidden content!
class Point

{
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**** * * * ** ** **** * * * x, y; // x and y * *** *** **
* ** ** ***** *** *

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*** * *** *** *** **** * * * = NewY;}
** * * ** * ** * * * * * getX() const * x;}
* *** **** ** * **** * ** * getY() const *** y;}

};



class * Point

{
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};





int main()

{
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**** *** ** * * **** *** * * ** * **** ** * * ** ** ** ** ** *** * * * * *** *** * ** ** * * * * ** * * endl;
*** *** *** ** ******** *** * 0;

}
answered by (12.1k points)
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