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Suppose we have the following two points in a 3D space:

The distance between point1 and point2 is:

Please create ThreeD class inherited from Point class which is used in previous exercise and then use ThreeD class to calculate the distance between two 3D points.

Hint:

  • Add two more public functions to Point class to get the value of X and Y
  • ThreeD initialize: 
  • class ThreeD:public Point
  • The following constructor of ThreeD class reuses the constructor of the Point class and the only way values can be passed to the Point constructor is via the use of a member initialization list.
  • ThreeD(double i, double j, double k):Point(i,j){z = k;}

     

Example input:

1 1 1
2 3 4

Example output:

Distance is: 3.74166
[Exercise] Coding (C) - asked in C++
ID: 24589 - Available when: Unlimited - Due to: Unlimited

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#include <iostream>

#include<math.h>

using namespace std;



class ThreeD
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{
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double ThreeD::getx()

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double ThreeD::gety()

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double ThreeD::getz()

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}
answered by (0 points)
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* * * ** * * *
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using * std;



class Point{
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};


** *

{
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}


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{
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* **** ** *** *** * * * * = ypos;
* ** * * * * * ** *** = zpos;

}


* *******

{
* * *** * * * ** ** x;

}


* * *** * ***

{
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}


* ** *** ****

{
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}



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{
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}


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}


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{
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* **** * **** * **** 0;

}
answered by (5.2k points)
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This is not correct answer. We require ThreeD class is inherited from Point class which is used in previous exercise
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Hidden content!
class Point

{
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* ** * * ** * ***** * *** x, y; // x and y * ***** *
** ***** ** * *** *** * **

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* *** * ** ** * * ** ** * * * * = NewY;}
* * **** * *** ** getX() const * * x;}
* * ** ** ** * * * * ** * * getY() const ** y;}

};



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{
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};





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{
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* * * * ** * *** *** 0;

}
answered by (12.1k points)
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