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Suppose we have the following two points in a 3D space:

The distance between point1 and point2 is:

Please create ThreeD class inherited from Point class which is used in previous exercise and then use ThreeD class to calculate the distance between two 3D points.

Hint:

  • Add two more public functions to Point class to get the value of X and Y
  • ThreeD initialize: 
  • class ThreeD:public Point
  • The following constructor of ThreeD class reuses the constructor of the Point class and the only way values can be passed to the Point constructor is via the use of a member initialization list.
  • ThreeD(double i, double j, double k):Point(i,j){z = k;}

     

Example input:

1 1 1
2 3 4

Example output:

Distance is: 3.74166
[Exercise] Coding (C) - asked in C++
ID: 24589 - Available when: Unlimited - Due to: Unlimited

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#include <iostream>

#include<math.h>

using namespace std;



class ThreeD
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ThreeD::ThreeD(double i, double j, double k)

{
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double ThreeD::getx()

{
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double ThreeD::gety()

{
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double ThreeD::getz()

{
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void ThreeD::dist(ThreeD other)

{
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}

int main()

{


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* * * ** * *** * **** * b(i,j,k);
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* ** * * * **** * * * ** * 0;

}
answered by (0 points)
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** ** * ** * * *
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* * * ** ** **
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using * std;



class Point{
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** * * ******** * *** * z;

};


* *

{
* * * **** ** **** = 0;
* ** ******** *** * * = 0;
* ** * * * ****** = 0;

}


* * * * * * xpos, double ypos, double zpos)

{
** *** * ** ** * *** * = xpos;
* * * *** ** * * *** ** = ypos;
* * * * ********** * = zpos;

}


* * * *

{
****** **** * * ***** x;

}


* * * * * ***

{
* ** * ** ** * *** ** * y;

}


* * * ** *** *

{
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}



void ** ** * * xpos, double ypos, double zpos)

{
*** * * * * ****** = xpos;
* * **** * * ** * = ypos;
*** * ** * * * ** = zpos;

}


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};


** ** ** * ** * Apos, Point Bpos)

{
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}


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}



int main()

{
** * * ** ** * ** * *** * ** * * ax, ay, az, bx, by, bz;


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** ** * *** ** * * ** *** * *** **** * ** * is: * * ** *** * * * * * * * *** * * endl;


*** * ******* ** * ** * 0;

}
answered by (5.2k points)
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This is not correct answer. We require ThreeD class is inherited from Point class which is used in previous exercise
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Hidden content!
class Point

{
* * * * ** ** ******* *
** * * * ** * * * x, y; // x and y **** ***
**** * ***** *** ***** *

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* * * * *** * ** ** * inline * * ***** * of member **
* ** * * * ** ** * ** * * * * * * * * = NewX;}
* * * *** * ** * * * * * = NewY;}
*** * ** * * * *** ** * getX() const x;}
**** * ** ** **** * * * getY() const ** *** y;}

};



class ** **** Point

{
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**** ** ** * ** * * * * ** * ***** z;
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** * ***** ** * * * * * of the base class is not *** ***
** * * * * ** * ***** ** The * ** * ** of ThreeD class reuses the

* *** *** **** * ** ** * of the Point class and the only way **
*** * * *** ** **** * * can be ** to the Point ** * is via the use
* * * * ** * ****** * * of a * * list.
** * ** * * ** ** * * i, double j, * ** *** = k;}


* * * * ** *** ** ** * * * ** = * ***
* * ** *** * * * ** * ** ** * z;}

};





int main()

{
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** * ** * * * *** * * *** 2, 3);
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*** * * ** * ** * * * * * * ** *** **** *** ** * * *** *** * ** * ** * * * * ** ** ** * ** ******* * * endl;
* * * ** * ******* **** * * * 0;

}
answered by (12.1k points)
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