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Question 9: Please a write a program that receives a set of numbers, then outputs the summation of those inputs.

Input1

3
1 2 3

Output 1

6

 

Input2

5
-1 -1 -1 0 0

Output2

-3

 

Input3

2
-1 5

Output3

4

 

[Exam] asked in Final examination by (5.9k points)
ID: 41968 - Available when: Unlimited - Due to: Unlimited
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21 Answers

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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(){
* ****** *** ** input=0,n=0;
** * * ** * * ** ** Number=0,Sum=0;
**** * * * * * ** * * *
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** * * ** * **** * **** * ** ** n<input; n++)
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** ** * * ***** ** ** *
* ***** ** * ** * * * * ** ** *
*** * * ** * * ****** ** ****** * * *** *
* *** **** * * ** *** * * 0;
}
100/100 answered by (153 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include<stdio.h>
#include<stdlib.h>

int main(){
*** * ***** ** * * * * *** a,b;
* * * * * * ** * ** * **** x[5];
    
* * * **** ** ***** * *** ** * * * **
* * ** ** * * * *
** ** * **** * * ** *** i=0;i<a;i++){
* ***** *** * *** ** * *** ** ****** ***** *** * * *** *
* ****** **** * * *** * **** *** * ***** ** *
** * ** * ** **
*** * ** ** ****
****** * * ** ** ** * **** ** * *
* * ** * * * * * * ** * ** * * ***
* * * *** * **** * * ****** 0;
}
100/100 answered by (254 points)
0 0
Case 0: Correct output
Case 1: Correct output
Case 2: Correct output
Case 3: Correct output
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Hidden content!
#include <stdio.h>
#include ** * * * *** *

int main(int argc, char *argv[])
{
* * **** * * ** ** a,b;
**** * ** * * x[5];
  
*** ** ** * *** * * ***

* * *** * * * * * * * **
* ** * ** ** * ** * ** * ** i=0;i<=a;i++){
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* * * * *** ****

** * *** ********* * * ** *** *** * * ***** *
***** ** * * * * ** *** 0;
}
0/100 answered by (273 points)
edited by
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
0 0
prog.c: In function 'main':
prog.c:16:13: warning: too many arguments for format [-Wformat-extra-args]
      printf("d",b);
             ^~~
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Hidden content!
#include *** *** ****
* ** * * * ** *

* *** *** * ** * readme();
*** * ** ** **** * ** ** *** * a);

int main(int argc, char *argv[]) {
* * * *
*** *** ** ** ** int num;
* ** * **** num = readme();
* ** ** * * ** * *
*** *** **
***** * return 0;
}

int * *
* * ** ** ***** * ******** a;
* **** ***** * ********
* * * * * * * **** ** *** * * *
** * * **
* * * ** * * * * ***** ** a;
}

void **** a){
* * * ** * ** ** * *** * ** * * * ** * * * a);
* * * *** * *** **** * * * **

system *** * * * *
****** *** ** * ** * **** * ** 0;

}
0/100 answered by (290 points)
0 0
prog.c: In function 'printme':
prog.c:29:12: warning: 'return' with a value, in function returning void
     return 0;
            ^
prog.c:24:6: note: declared here
 void printme(int a){
      ^~~~~~~
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Hidden content!
#include ** ** * *
#include ** *** ** *

int main(int argc, char *argv[]) {

* * ** * int * ** = ??; /* number of the sticks remaining in the game */
** ** ** ** * int * ** * = 0; /* player on turn, either 0 or 1 */

** * * *** /* game */
** * ** *** /* Unless this game is over, let player on turn take some sticks... */
* * ** * ** > 0){
**     ** * /* some game * *** * and asking the user */
* * * **** ** ** ** * * * * * * ** ***** ** * * *
* *** * *** ** * * * * * * * ** ** %d is on turn. %d stick(s) * * * * * ** ** * **** + 1, * ***
* ** *** * ** *** **** /*Lets draw the sticks to the user */
* * * * * * * *** * * * ** /*like this 5 sticks -> ||||| */
* ** *** *     int i;
* *       for(i = 0 ; i < *** ** i++ )
** ** * ** ****** ** ** ***** ** * **** * * * ** *
** * * ** * ** * * **** * ** * * ** * * **
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* **** * * * *
*** ** * * * * * * * == 0){
*** * ** * ** ** * ***** * * ** ******* * * * * Player's turn starts here */
** * * ** ** * * * ** * * *** **** * ** **** * * ** * * * ** **** * ** ** many sticks would you like to take? Input 1 - * * * *** *
* ** * * * *** ***** ** * *** * ** *****
* *** *** *** **** * ****** *** ** ** * * /* read the number he wants to take */
* * * * **** *** ***** * * * ** * ** * * * ** * * *** * **** * ** *
* ** * ** * ******* ** * * * * * *** ** **
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* ** * * ****** * * * *** *** * * * * * * * ** **** * *** **** ** *** ** * *
* * ** ** ** ***** * ** ** *** ** }
** * **** * ****** ** ** **** * * * ** ** ** ** /*End of the players turn */
** * *** *** *** ** * ***** * * ** ** **
* * * * *** * ***** * ******* * *** ** ** ** == 1){
* ** * **** ** * * *** * ** ** * **** * *** **** {
*** *** * * * ** * **** *** * ** ***** * * ** * ** The computer is on turn */
***** * * * * * ** * * *** * * * ** * * * ** ** ** * * * * * 6 or 10 remaining sticks*/
* ** ** **** * ** * *** *** * * ** ** * * * ** * * *
*** *** * * * ** * * * * * ** ** ** ** ** * ** ** * ** ** * * * ** * * == 2 || * * * == 6 || ** ** *** == 10 || ** *** == 14)
** * * * * ** ** * * * ***** *** ******* * * * * ** * * **** * * ** *** = 1;
** * * ** * ** * ** **** * * * * ** *** * * *** *** ** * * * ***** * * * == 3 || * == 7 || * * * ** == 11)
**** * * * ** ** * *** * **** ** * * * * * * * ***** * ** ** **** **** ** * * = 2;
* *** ** ***** ** **** *** * * * * * ** ** * * ***** ****** * *** *** == 4 || * * * == 8 || *** * == 12) * ** *****
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** **** * **** * ** ** * * * ** *** ******* * *** *** * *** * * ** **** * *** * ***** * ** = 1; //we are going to lose anyways, so just take 1
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** * *** *** *** ** **** * * * ** * ** * ***** * ** * ** * * * *
** * * ** ** *** ** * ** * *** **** * *** * * ** * *** ***** *** % 4 == 2)
**** ** * * ** * ** ** ** * * *** * * ** ** * ** ** * *** **** * * * **** * * * * ** = 1;
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*** **** * * ** *** *** *** *** * * ** ** **** * * ** ** *** ** ** % 4 == 3)
*** *** * * ** * ** * ** ** * *** **** ** ** * * ** **** * * ******** * *** ** = 2;
* * *** *** *** * ** * * *** * * ** **** ******* ** *** * ** ** * ** * **
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* ** * * * * * *** * ** ** *** ** ** * * * *** ** **** * ***** ** * ** * * *** ** ** ** = 3;
* * ***** *** * ** ** ** * * ** * * *** * ** **** ** *** *** ** * * ***
** ******* * ** * * ** * * ** ** * ** ** * * ** ** ** * * * ***** % 4 == 1)
** * ** * * *** * ** ****** ** ** ** ********** * * * *** * * **** * * * ** ** **** = 1; //we are going to lose anyways, so just take 1
* * ******* * * * ** *** * **** * *** * * ** * * * ** ****** * * * * *** * computer decided to take %d * ** ** *** * *** *** ** *
* ** * ** * * * * ** * * * ** ** * ** * *
* ** * * * **** *** ** *
** * * ** ** **   /* Apply the turn to the game */
* * * * *** * ** *** ****** * * * *** = ** * * * - * ** * *****
* ** *** * *** * * * * ** -= *** ** **
* * * * **** * ***
*** ** * * * *** * /* Change the player on turn *** the next turn */
*   * ** * * **** *
* * ** * ** ** *** **** *** %= 2; * ***** = * * * *** % 2;
*** * * ** * * * * **
* * **** }
* ** ** * *
***** ** * /* Let the players know that the game is over and someone won */
**** * * * ** * more sticks *** the game is over. Player %d won! ****** * * ** ** * ***** + 1);
*** * * * * * * ** ** * * * *** ***
* * * ** return 0;
}

* **** Please set number(s) given below for ** ** ** * in which we take 3 sticks every turn,
the computer will be forced to take 1 stick every turn as well. At the end, we will be the winner.
0/100 answered by (243 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
prog.c: At top level:
prog.c:82:9: error: expected '=', ',', ';', 'asm' or '__attribute__' before ':' token
 Question: Please set number(s) given below for numberOfSticks in which we take 3 sticks every turn,
         ^
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Hidden content!
#include **** *
#include ** ** ** ***

int main(int argc, char *argv[]) {

** * * int ** ** ** = 26; /* number of the sticks remaining in the game */
*** * * int * ***** = 0; /* player on turn, either 0 or 1 */

* * ** * /* game */
* * /* Unless this game is over, let player on turn take some sticks... */
* ** **   ** ** * > 0){
*** * * * * *** * * ** /* some game * *** and asking the user */
* *** * ***** * * * * ** * ** * * %d is on turn. %d stick(s) *** * * *** ** + 1, ** *
* ** * ** * ** * ** /*Lets draw the sticks to the user */
**** * * * * ** * * /*like this 5 sticks -> ||||| */
* ***** ** * *** int i;
*       for(i = 0 ; i < ****** * i++ )
*** *       * * * *** * *** ** *** *** **
** * * ******* ** * * ** * * ** *** ** *
*** ** **** **** * **** **** * * *** * * ** * ***
* ***** * *** **
* * * *** * ** * *** == 0){
* *** * * * ** *** ** **** * * * ** ** * *** * ** **** ** Player's turn starts here */
* **** * * ** ** ** ** * * ** * * * ** ** * ** * * * * ***** * ** * ** * *** many sticks would you like to take? Input 1 - ** *
*** * * *** ** * * ** * * ** * ***** * ** * * *
**** * ** **** * * ** * *** * * ** ** ** * * /* read the number he wants to take */
***** * ** * ** ** * * * * * ** ** * ** * ** ** * *** * * ** ** ***
*** ** **** *** **** *** * * ** * ** **
* * * *** *** **** ** *** ** * * * ***** ** * * *** ** > 3 || ******* ** * < 1){
** *** *** *** **** ** ** * ** * ***** * * * * **** ** *** /* The damn user gave us an invalid * ** ** to do */
** **** ******** * ** **** *** * **** ** *     ** * * *** are trying to make me angry. That number is not ** * *
* ** * * *** * ** ** * * ** ** *** ** ** ******* ** ** **** ** * ** **** * *** * *
****** **** ** * ****** * **** **** * *** }
***** * ** ** ** * *** ***** ** * ** ** * * /*End of the players turn */
* * ** * * * *** ***** ** ** *** *** ***
* * * * ** * * * ** **** * ***** * * * **** * ** == 1){
***** ** ***** * **** ** ** * * ***** *** {
** ** * ** ** **** * *** **** ** **** * ** * * * ** * * *** * ** * The computer is on turn */
* *** ** * * * * **** ** *** * ** * * ****** ***** ** *** 6 or 10 remaining sticks*/
***** * * * *** * * * * * * ****** ** *** ******* * ** * * ****** * *
* * ** ** * * * * ** * ** * * * *** * ** **** * * **** *** * * * == 2 || **** * == 6 || *** * * * == 10 || ** * == 14)
* * * ** *** ** * * * * *** ** * * ** ** * * * * **** *** ** ****** * * * ** * **** ** * = 1;
** * ***** * * * * * ***** **** ** *** * *** * * * ******* ** == 3 || * * * ** * == 7 || ** * ** == 11)
* ****** * ** * *** ** * * * * * ***** * **** * **** * ****** * ** ** * *** * **** = 2;
* ***** ** * **** ** * * ** * *** ** * * **** **** * * * * * * * * * ** == 4 || *** * * == 8 || * **** * * == 12) ** ** ** * *
* ** * * *** * ****** ** * * * * * **** * * * **** * * * * *** ** *** **** * * * * * * = 3;
* ** ** ** *** * ** ** * *** ** *** * * * * * * ****** ***** * ** * == 1 || * * == 5 || * * * * == 9 || * *** ** == 13)
* ** * ** * * ** ****** *** ** *** * ****** ** ** ** *** * ****** * ** * ** = 1; //we are going to lose anyways, so just take 1
** ** * * * ******* ** * * * *** ** * * * * ** ** * ****** * * * * ** * * * * * * * * *
** * * ** ***** * * * ** * * ** ** * * ** ** ** ** *** *** **
** ** * * ** *** ******** ****** ** *** ** * ** ***** * ** ** * **** ** ** % 4 == 2)
* * **** * * * * * * * ** * * * *** * *** * * * *** *** *** * ** * * = 1;
*** ** * * ** ** ** ** * ** * ** * ***** ** ** * ** * ***** * ***** ** * * % 4 == 3)
*** * * *** ** *** * **** *** * **** * * * * ******** **** ****** *** * ** * *** * ** = 2;
*** * * * * * *** **** * * ** * **** * ****** ** * * * ** * *** * * ** * % 4 == 0) ***** ** *
* ** * ** ******** ** * * * * *** * **** * * ** *** ** * ** * ***** **** * ** ** * = 3;
** * *** ** *** * ** * **** ** ***** * * ** * * * * ****** * ** *** * % 4 == 1)
** * ** ** * * **** ******** * ****** * **** ** * *** ** * ***** *** *** **** ** = 1; //we are going to lose anyways, so just take 1
** *** ** **** * * * **** *** * *** * ********* ** * ** ** * *** * ** * ***** * *** computer decided to take %d * ** * * * *
* * ** * * *** *** * * **** *** ****
*   ***** * *
* * ** ** * ***** ** * * /* Apply the turn to the game */
* ** * ** **** **** * * * **** = ** ** - ** *** *
** **** ** * ** *** -= **** ** *
** * ** * * * * * *
*** ** * *** *     /* Change the player on turn * * *** the next turn */
* **** **** * * ** ** ***** * ** * * *
**** ***** * ****** * * * * ** * %= 2; *** ***** = * % 2;
*** * **** * * * *
* ** ** }
**** * *
* * *** /* Let the players know that the game is over and someone won */
*** ** * ** ** ** * * more sticks * **** the game is over. Player %d won! ** ** ** * *** * * ** * * * + 1);
* * ** * ** ** * ****** * * * * **
* * *** * return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include **** * * *
#include *** ** * * * *

int main(int argc, char *argv[]) {

* * ** *** **** int ** = ??; /* number of the sticks remaining in the game */
** * * *** int ** ** = 0; /* player on turn, either 0 or 1 */

* * ** ** /* game */
** * /* Unless this game is over, let player on turn take some sticks... */
*** * * ** ** * ** *** > 0){
** * ** ** * ***   /* some game ** * and asking the user */
** * * ** **** *** * ** ** * * * ** * * * *
*** ** * * * *   *** * ** ** * * * * %d is on turn. %d stick(s) * *** ** ** ** ** + 1, * * ****
***** * ** ***** ** ** /*Lets draw the sticks to the user */
* * * ** * * * * * /*like this 5 sticks -> ||||| */
** ** ** * ** * * * * * * int i;
* ** **** * * ** * * for(i = 0 ; i < *** ** i++ )
* * *           ** * * ** ** *** *
*** *       **** ***** **
** ** * * *** ** **** * * * ** * ***** * * *
* ** ** *   * *  
        * * ** == 0){
* ** * * * ***** * * * ** ** *** ** * * * ** **** * * * * * ** *** * Player's turn starts here */
***** *** ** *** * *** *** **** * ** * ** ***** ** * *** * * * * * * * many sticks would you like to take? Input 1 - * * * *
* * ** ** **** *** ** * ****** ** ** * * * * *
** ** *** ** * *** * * ** * * **** * ** /* read the number he wants to take */
** * * ** * * * ******* ** *** * * * * **** * ** * * * * ** * ** ** * **
* * * ** *** *** * * ** ** * * *** ***
* * * * ** * * * ** ** * * * ** * ** * > 3 || ** * * < 1){
*** ** * *** ** * *** * * * * * * *** * * * * **** * /* The damn user gave us an invalid * * to do * * ** */
**** *** * * *** * * * **** ** *** * * ** * *** * * * *** ** * are trying to make me angry. That number is not * * *
* * * * *** ** * ** * ** * ** * ** ** *** * *** * ** ** * ** * * * * ** * *** *****
* ** *** ** ** *** **** ** * * *** *** * * }
* * **** * ** * **** * *   /*End of the players turn */
**** * * ** ** *** * * ** * ** ** * ** *
* * * **** ** * * * * *** * * **** == 1){
**** *** ** * **** *** ** ** * * * * * ** * * ** {
* ** * ** *** * *** ** * ** * *** ** ** * * * ** * * * * ** **** * The computer is on turn */
** * ** * * * *** *** *** * * ***** ** * ** * ** * ** ** * * * ***** * * 6 or 10 remaining sticks*/
* ***** *** * * * *** ** * ** * * ** * * * * **** ** * ***** ****
* * * * *** * *** ** * * * ****** **** *** **** *** * * * * * ****** ** *** * ** ** * == 2 || * *** ** == 6 || * ** == 10 || * * * == 14)
* * * *** *** ** **** ** * * ** * * ** ** * * * ***** ** ** *** ** **** ** ** * * *** * * *** = 1;
* *** * ******* ** * * * * * * **** * **** * ** * * * * **** *** ** == 3 || * *** * == 7 || *** ** *** == 11)
* ******* * **** ** **** * **** *** *** * * * ** * * **** * ** ** **** * * ** ** ** = 2;
* *** * * *** * * * * * * * ** * * **** * ** * **** *** * == 4 || ** ** == 8 || ** == 12) * ** * *
***** *** ** *** * * *** ** * * *** *** * ** *** ** * ** * *** * * * ** *** *** * * * = 3;
* ** ** * ** **** * ** ****** * * * * ** * ** ** * * ** ** ** * * ** **** == 1 || * * == 5 || *** * == 9 || * == 13)
* ****** ** * * *** * * * * * * ***** ****** * * *** ** * * *** *** * *** ***** *** * = 1; //we are going to lose anyways, so just take 1
* *** *** * ** * * * * *** * ** ** * * * * ** * ** ** ** * * * * ***** *** * *
* **** * *** * * * *** ** * * **** **** **** **** **** *
* * ** ** * * * *** ** * ** * * * ** ** * *** **** ** * * % 4 == 2)
**** ***** * ******* ******* * * * * * * * ** * ** *********** * * ** * *** *** ** ** * * = 1;
* **** *** * ** ** ** * * ** * ** * * *** **** ****** * ** *** * * **
** *** ** ** *** *** * *** * * ** * * * * * * * ** *** * ** ** **** * % 4 == 3)
* **** ** * ** * * ** * ** ** *** * * * * * ** * * * * * * *** ** *** * * * ** = 2;
** ** ** ** * * *** * **** * * * ** * *** * ** ** * ** ** ** * ** ** ***** **
** ** * ** * ** ** * * ** * *** * * *** * * *** * *** * * ** * * * ** *** % 4 == 0) * ** * *
* * * ** * * * ** ****** *** * * ** * *** ** * * ** * *** *** * * * *** ** *** ** = 3;
* * * ** * * * ******* * * * * * ***** * * **** ** * **** * ** * * * * **
****** **** ****** ** * *** ** ****** * ** ** ** *** ** **** * * * ***** ** % 4 == 1)
* **** *** * ** ******* *** ** ** ** **** * * ***** * *** ****** *** * ** * * * * * **** *** = 1; //we are going to lose anyways, so just take 1
*** * * * * * ** * * ****** *** * * ** ** ** * * ** *** * ** *** ***** * computer decided to take %d ** * * * * *** * *****
* * ** * * ** * ** *** ******** * * ***
**** * ***** * **
****** * * * *   /* Apply the turn to the game */
***   * * ** * * ** ** * *** * = * *** * - ** * **
* ** ** * ***** * *** * * * * -= *** * **
* ** * * *** * *
* ** * *** **   /* Change the player on turn * ** the next turn */
*** * * ** *** ** * *** * *****
*** * * * ** ** * **** * * *** ** %= 2; * * *** * = * * * % 2;
**** * ***** * *****  
    }
** * *** **
* * **** * /* Let the players know that the game is over and someone won */
* * ** ** * * * * * more sticks * the game is over. Player %d won! * * ** * ** * ** **** + 1);
** ** * ** *** * ***** * * ****
* *** * * * return 0;
}
answered by (269 points)
0 0
prog.c: In function 'main':
prog.c:6:23: error: expected expression before '?' token
  int numberOfSticks = ??; /* number of the sticks remaining in the game */
                       ^
0 like 0 dislike
Hidden content!
#include * * * *
#include ** * * **

int main(int argc, char *argv[]) {

* * * ** int * *** ** = 26; /* number of the sticks remaining in the game */
* * ** * *** int **** * = 0; /* player on turn, either 0 or 1 */

******* * * /* game */
**** * * /* Unless this game is over, let player on turn take some sticks... */
* * * ** *   *** * * > 0){
* * * * * * ** *** * * ** /* some game ** ** * and asking the user */
** * * * ** * * * * * * **** %d is on turn. %d stick(s) * ** ** ** * *** * + 1, ***** **
* **** * *** *** ** * ** /*Lets draw the sticks to the user */
* ** * * ** * *** /*like this 5 sticks -> ||||| */
* ** * * * ** * * int i;
***       for(i = 0 ; i < * ** i++ )
*       *** * ** *** *** * **
* **** * * **** * ** ** **** * * *
* ** *** *** * ** ** ** ** * * * * * * * ** ** * * ** * * * *
* * * * * * *** ****
****** * * ** * **** * * * * == 0){
* *** ** * * * *** ** ** **** * * * * * * ** *** ****** * * Player's turn starts here */
** ** *** * *** **** ** ***** **** ******* * * *** * * * * ** ** *** many sticks would you like to take? Input 1 - * ***
* *** * * * **** ** * ** * * * * * *
** ** * * ***** * * ** * ** ** ** * * ** ** ** ** * /* read the number he wants to take */
*** * **** *** * * * * * * *** * ** ** ***** * * ***** * * * *** * **
***** ***** *** * ** * ** * * * * * ***
**** * * ******* * * *** ***** * ** * * ** ** ** ** * * * ** * > 3 || ***** ** *** * < 1){
* * **** * ** *** * *** *** * * * * **** *** * ** /* The damn user gave us an invalid * ** to do ** */
** * **** **** ** * * * * ** ** *** ****     *** * * *** are trying to make me angry. That number is not * ** * **** *
* * *** *** ******** ** *** * ** * * * * ** * ** * * ** ** ** ** * * ** * * * * *
** ** * *** **** *** * * * ** ****** * * }
*** * * ******* * * * * * * * * * * ** /*End of the players turn */
** * ** **** *** * *** **** ** ** * * **
* ** * ****** * ** *** **** ** * **** *** * == 1){
* * * ** ** * * * * * ** ** ***** ** {
** ** ** ** * ******* * * * * ** *** * * ** * * *** The computer is on turn */
* * ***** * * * *** * *** ** ** *** * **** * ** ** *** ******* * **** 6 or 10 remaining sticks*/
** * * * * ** * ***** * * ** **** ** ** ******* *** **** **
* * * * * * **** ** * *** ***** * * ***** * * ******** * * ******** == 2 || * * == 6 || ** ** == 10 || * ** == 14)
* ** *** *** * * * * * * * * ** **** *** * **** *** * ****** **** * * ** ***** **** *** ** = 1;
* ** * * * ** ** * * ** * * * *** * ** * * ** * * * ** ** * * * == 3 || * * * ***** == 7 || *** **** == 11)
* *** * * * * *** * *** ** * * *** **** * ** * **** * ** * * ** * ** ** * ** *** * *** * = 2;
** ** * * ** ** * * * * * * ** * ** * * * * * ** *** ****** ** * *** ** * ** == 4 || * * ** * == 8 || * **** * == 12) * ***
* ***** *** * * ** * * * * ** * ** * *** **** * * ** * ** * ** * * * * * = 3;
*** * * ** *** * * ** * * * * ** * *** * *** ***** * * **** * *** ** == 1 || *** == 5 || *** * ** == 9 || * * * == 13)
** * * * * **** *** **** *** * ** * ** ** ** ** ** ** * * * ** * * * * **** *** ** = 1; //we are going to lose anyways, so just take 1
* ** ** * *** * **** * ** ** ** * * * ** ** **** * * * *** * * * ** **** * ** *
* ** * *** ** ** * *** * **** **** * ** ** *** *** *****
*** * *** * * * * * *** *** ** ******* ** * * * * * ** * ** ** ** * * * * * % 4 == 2)
** * ****** * **** * * * *** * * ** * ** * **** ** * * **** ** * ** * *** * * ** = 1;
** * * * ** * * *** * ** *** * * * * ** ** * * **** ** ** ** * ** * ** % 4 == 3)
*** ***** *** * * * * * * * * * ** ** ** * ** * ** ** *** ***** * *** * *** *** ** * ** * * *** * ** = 2;
* * * * ** * ****** * * * ******** ** ** * * * ** *** * * * ** * ** ***** % 4 == 0) ** * * *
* ** * ** ** * * * * * * * * ** ** ******** * **** ** **** * * * **** * ** * * = 3;
* *** ** *** * * **** * * ** *** ** ** * * * ***** ** ** **** **** % 4 == 1)
* ** ** * *** * * ** * *** **** ****** ***** **** ** *** ****** * * * * ** ***** * = 1; //we are going to lose anyways, so just take 1
** ** * **** ** * * * * ** * * * * ** * ** ** * * * *** **** *** * * * * computer decided to take %d ** **** ** * ** *****
* * * * * * ** * **** ******** **
* *   ** *** *
*** ** ** * * * * ** /* Apply the turn to the game */
** * * *** * * * ** * ** = *** * * * - * * ** *
** ** * * ** ***** -= * ** * * ***
** * * * * * ***** ** *
*** * * *     /* Change the player on turn * * the next turn */
* *** ** ** * ** * * *** ** ***** **
* * * ** ** *** * ** ** * %= 2; * * ** * = * * % 2;
** ** * * * * * *
*** **** }
* ** *** *
** ***** *** * /* Let the players know that the game is over and someone won */
** * * ** * ** ** * * more sticks * * the game is over. Player %d won! ** * ** * ** * *** *** + 1);
* * * * ** * ** ** ** * * * * * * * *
* * ***** *** * return 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
0 like 0 dislike
Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[])
{
* * * ** * ** x[] = {56,100,16,13,10,25,48, -52, 1523};
* * * * ** * * * ** ** size = 9;
* * * * * ** **
* * **** * * * print the array */
*** *** ** * *** * **** i = 0; i < size; i++){
** ****** * ** *** * ** * * * * * *** * ***** ******* * ", x[i]); * ** ***** **** * * ** ****** * **
* * * * ** ** * * **
* ** ** ** * **** * * * * *** * * * *
** * ** * * *
****** * ** ** ** ** I need this to happen size-times */
* * ** * **** *** ** * j = 0; j < size; j++){
* * * ** * * ** **** * **** * ** * * *** ** ** from left to right */
* * * * * ********** * * ** ** ***** ** *** i = 0; i < size-1; i++){
* **** * ** * * *** * * ***** * * ****** ** * * * * ** *********** * i-th element with its neighbor to check if they are in order */
** ***** * * ***** **** * *** * *** * *** * ** *** * * **** * *** * ** > x[i+1]){
* * * * ******* ** ** ** * * ****** * * *** ** ** * ** *** * * *** * ***** ** exchange the values of x[i] and x[i+1] */
** * * ** * *** * ** * * * * ***** * * ** * * **** **** ** * **** * **** temporary; *** * * *** * * ***** * *** ** * *
* * * ** * * *** ***** * * ** ** * ** * * * ** **** * ** ** ** ** * *** ** * ** ** * * * = x[i];
* **** *** ** * * ** *** ** ** ** * ****** * *** ******* * * * ****** ** * ** = x[i+1];
* * * * * * *** * ** **** ** * * * * * **** ** *** ** * *** ** * **** ** * * ****** * = temporary;
**** * ** ** * * * * * * *** ** **** *** ** ** * ** * **
* ** ** * * * * * * * * * ** ***
* **** *** * * * * *** *
* **** ***** ** * *
** * * ** *** ***** * print the array */
** *** * * * * * * * ** * ** * sorting: \n");
** * ** * *** * *** i = 0; i < size; i++){
* * ** * * ** * * ** *** ** ** * ** **** ** * ", x[i]); * * * ** ** * * * ** * *
* * ** ** * * *
* ** ** **** *** ** ***** ** * * *
** *** * *
    
******** *** * * * *** * **** * *
** * **** ****** **** * ** **** * * **** ** ** ***  
* * ** * ** * ** ** * 0;
}
answered by (269 points)
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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Hidden content!
#include <stdio.h>
#include <stdlib.h>

int main(int argc, char *argv[]) {
    
    int a,b;
* ** * *** ***** * **** * * *** * * **** *
* * **** * ***** *** ** * * ** *** *
* * ** * * * ** * * ** ** ***** ** * * * ** ** **** ** ****** **** * * * * * * * * ** ** * ** *** * *
* **** * **** *** **** ******* * ****** **** ** * * *** **** * * * * *** * * ** ** * ** * * * * * ** *** *** ***** ** * ** **
** **** * ****** * ** * **** * *** * *** * ** **** * * * ** * *** ** * ****** * ** * * *** * * *** *** ** * * * ***
* * * * * ** *** ***** * ** * * * *** * *** ** **** * ** * * * * ******* ***** **** * *** ******** * * *** * *
** * * * * * * ** ** * * * ** * **** ** **** * * ** * *** ***** **** **** * *** * * * **** ** * ***** * ** ***** ** ** * * * *
**** ***** ** *** * ** *** **** * *
   return 0;
}

    
answered by (153 points)
edited by
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:16:3: error: expected declaration or statement at end of input
   }
   ^
0 0
prog.c: In function 'main':
prog.c:11:29: error: expected statement before ')' token
                             )
                             ^
prog.c:15:3: error: expected declaration or statement at end of input
   }
   ^
0 0
Case 0: Wrong output
Case 1: Wrong output
Case 2: Wrong output
Case 3: Wrong output
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